Next-level grass simulation! With GrassFlow, your terrain reacts dynamically to movement and wind, creating lifelike, immersive landscapes, all with smooth performance. The shader asset is supported on Windows and Android, but not on WebGL or macOS. For these platforms, use the built-in version instead.
Supported render pipelines include Standard/Built-In, Universal, and High-Definition.
Real-Time Interactive Grass - Reacts dynamically to movement, collisions, and environmental changes.
Player & Object Interaction - Grass bends and flattens when characters or objects pass through.
Wind Simulation - Realistic grass movement based on customizable wind settings.
Fully Customizable - Adjustable interaction radius, bending strength, and position offset for precise control.
Optimized Performance - Efficient shader handling ensures smooth gameplay without FPS drops.
Easy Integration - Plug & play system with a simple setup process in Unity.





