This package includes 34 different types of lamps, each with 12 different texture sets and normal maps. The polycount for each lamp ranges from 200 to 3300 polygons, excluding light bulbs. The light bulbs are separate objects, allowing for easy customization. Each lamp comes with a simple script that enables you to control the light bulb's state (on, off, or destroyed) at runtime. The materials for all texture sets are included, making it easy to change the color or texture set of each lamp in your scene. Simply drag the chosen material to the object to apply the change.
Polycount per lamp: 200-3300 polygons (excluding light bulbs)
Light bulbs are separate objects
Materials for all texture sets included for easy customization





