This package includes over 10 Unity prefabs and a project with examples to help you create stunning liquid shape transitions. The prefabs are customizable, allowing you to change colors and add glows to any layer in real-time. The package is optimized for games and works with various render pipelines. It's easy to use, with no setup or plugins required. The demo scene is included, and all materials, sprites, and other parts of the pack are properly named.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks has been created, along with several additional textures. Color and glow can be changed in 2 clicks in the Particle system. File formats include transparent PNG, with each frame dimension being 960*960 px and a frame rate of 30 FPS. The package includes 10 unique effects, 2 materials, 10 sprite sheets, and 2 textures. It works with any render pipeline.





