This package offers a set of miniature-like 3D characters with a focus on low polygon counts while maintaining a visually appealing appearance. The characters are designed for games with a large number of characters, such as tower defense and strategy games. Each character has separate meshes for the character and equipment, allowing for easy customization. The prefabs include characters equipped with suitable weapons and shields, which can be easily swapped if needed. The characters are rigged but do not contain any animations. The textures are based on wood grain and are available in 1024x1024 pixel sizes.
The package includes the following characters:
- Goblin_Basic
- Goblin_Archer
- Goblin_Knight
- Goblin_King
Each character has a unique set of meshes and textures. The meshes are optimized for low polygon counts, with the following details:
- Mesh_Goblin_Basic: 1035 vertices, 1946 triangles, dimensions: 1.06m x 1.06m x 0.509m
- Mesh_Goblin_Archer: 1618 vertices, 3052 triangles, dimensions: 1.06m x 1.24m x 0.509m
- Mesh_Goblin_King: 1552 vertices, 2931 triangles, dimensions: 1.06m x 1.17m x 0.564m
- Mesh_Goblin_King: 1766 vertices, 3307 triangles, dimensions: 1.06m x 1.19m x 0.696m
The textures are available in 1024x1024 pixel sizes and include:
- tex_human_body_metal.png
- tex_goblin_head_basic.png
- tex_goblin_body_wood.png
- tex_equipment_hatchet.png
- tex_goblin_archer_apple_blue.png
- tex_goblin_archer_apple_red.png
- tex_equipment_bow_grip_blue.png
- tex_equipment_bow_grip_red.png
- tex_goblin_knight_helm.png
- tex_goblin_king_accessory_gold_blue.png
- tex_goblin_king_accessory_silver_red.png





