This character model is designed for use in games and features a low poly count, making it suitable for a wide range of genres. The model includes two body shapes, one without clothes and one with clothes, both of which are rigged and have blendshapes. The character's face is also rigged, with 21556 faces, 42580 tris, and 31960 verts. The model is compatible with Epic Skeleton and Humanoid rig, making it easy to animate. It also includes 4K PBR textures and morph targets, blendshapes, and Apple/ARKit face blendshapes for face mocap. The model has many texture color options and comes with different texture sets, including body, face, cloth, eyes, cornea, hair, and weapon.
The model has the following technical specifications:
- 2 body shapes: one without clothes and one with clothes
- Rigged with Epic Skeleton and Humanoid rig
- 21556 faces, 42580 tris, and 31960 verts
- 4K PBR textures: normal, metallic, roughness, albedo, opacity, thickness, and emissive
- Morph targets and blendshapes
- Apple/ARKit face blendshapes for face mocap
- Many texture color options
- Different texture sets: body, face, cloth, eyes, cornea, hair, and weapon
- No blueprints or animations (except for demo animations in Unreal, which can be retargeted)





