This package includes 3D models of sci-fi bombs (mines) that are perfect for space-themed or science-fiction games. The models are low-polygonal and optimized for use in game engines, ensuring smooth performance and minimal lag. The package is ideal for game developers looking to add a realistic touch to their game environments.
Each bomb model has a unique vertex count, face count, and triangle count. The details are as follows:
Bomb 1: 3096 vertices, 2658 faces, 5316 triangles
Bomb 2: 3250 vertices, 3232 faces, 6172 triangles
Bomb 3: 3626 vertices, 3520 faces, 6816 triangles
Bomb 4: 3304 vertices, 3206 faces, 6252 triangles
The models are available in FBX and OBJ formats, with PBR textures (Albedo, Metal, Normal, AO, Emissive) in 2048x2048 resolution. The models do not have rigging or LOD, but do have UV mapping.





