This package includes 6 pre-made VFX graphs, 2 mesh shaders, and 6 prefabs with scripts for auto-playing and destroying effects. The VFX graphs can be used independently with a particle system in the same project. All textures and colors can be easily replaced in the inspector, and the lasting time of the effects can be adjusted. The script also provides handy options for adjusting behavior and lighting effects.
To use this package, ensure the Visual Effect Graph package from the Unity Registry is imported into your project. Then, select either HDRP or URP as the render pipeline in the SoftKitty/BuffVFX folder.





