This package includes a fully rigged 3D character in a bathrobe, suitable for use in Unity projects. The character is configured for a built-in render pipeline by default, but can be easily adapted for other pipelines using the provided materials or a script. The package includes two C# scripts for animation and material management. The character has 9 animations and 52 ARKit facial blendshapes. It is built to real-world scale and has a detailed geometry with 84,599 vertices and 124,648 triangles.
Rigging details:
- Rigged: Yes
- Rigged to Humanoid: Yes
- Morph-targets: 52 ARKit facial Blendshapes
- Animated: Yes
- Cloth Simulation: No
- Number of Animations: 9
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 5 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
- Man: 84,599 vertices, 124,648 triangles, 62,325 polygons
- Outfit: 10,200 vertices, 20,216 triangles, 10,146 polygons
- Number of PBR Materials: 27 (built-in, URP, HDRP)
- Number of Textures: 14
- Textures Resolutions: 1024x1024 (Eyeball textures), 8192x8192 (other)
Supported Development Platforms: Windows, Mac





