This package includes three characters: one with clothes, one without outerwear, and a VRM format with string bones and colliders for skirt and hair. The characters have 27 face blendshapes that can be combined to create new emotions. The skirt and hair are rigged using extra bones, allowing for physical simulation using bones or a cloth simulation plugin. The character's body, hair, and clothes use a single material and texture for optimization, but can be separated for customization. The total polygon count is 32,628, with 16,944 for the body, 8,280 for the hair, and 7,404 for the clothes. Additional items, such as backgrounds and animations, are not included.
Character texture resolution: 2048x2048. The character's body has 16,944 polygons, hair has 8,280 polygons, and clothes have 7,404 polygons. The total polygon count is 32,628. The character has 27 face blendshapes for facial expressions and emotions. The package supports Built-in, URP, and HDRP render pipelines, using custom shaders and Shader Graph shaders.



