This medieval environment pack includes a wide range of assets to help you create immersive and detailed environments. The pack features 300 unique static meshes, including tileable materials for walls and buildings, landscape, foliage, furnished interiors, and enterable buildings. With a good amount of customization options, you can tailor the environment to fit your project's needs. The pack is designed to be highly customizable, with buildings that are not single modules, allowing for greater flexibility in your design. The assets are created by a talented artist and team, ensuring high-quality and detailed models.
Features:
β’ Premade map
β’ Vertex painting options
β’ Unique concepts for each asset
β’ Tileable/trim materials
β’ Furnished interiors and fully enterable buildings
Number of Unique Meshes: 300
Collision: Yes
LODs: Yes, up to 5
Average Poly Count: around 2K to 50K
Texture Map Types: Base Color/Diffuse, Normal, Smoothness/Roughness, Metalic, Opacity
Materials: PBR-based materials with Base Texture, Normal Texture, and additional texture maps
Props: Castle, arch, bridge, torch, ropes, trees, wood plank, carpet, furniture, etc.
Architecture: Ground, walls, arches, stone walls, windows, stairs, structures, etc.
Number of Materials and Material Instances: 87
Number of Textures: 174
Texture Resolutions: 1K, 2K
Supported Development Platforms: Windows, Mac
Render Pipeline Disclaimer: Designed for HDRP, URP, and Built-In pipelines, with shadergraphs supporting all pipelines.





