This package includes a set of 57 low-poly pieces of melee weapons and 28 premade weapons, along with materials compatible with Universal and Built-in Render Pipelines. The pieces are highly customizable, allowing you to create new weapons in almost any way. The custom shader graph is designed for low-poly workflow and includes replaceable gradient masks for further customization. The package also includes secondary UV maps for seamless transparent texture details and general texturing. The primary UV map is designed for low-poly texturing and has been set by an artist. The materials are also artistically predefined. This package is suitable for medieval/fantasy style games.
Number of textures: 3
Texture dimensions: 256x256
Number of meshes/prefabs: 57 / 79
UV mapping: Yes
UV0 for low poly texturing
UV1 for seamless details and general texturing
Types of materials: Metallic workflow (custom shader)
Types of texture maps: Diffuse / transparent
Polygon count of Axe_alt_double-side: 488 tris
Polygon count of Axe_oneside: 202 tris
Polygon count of Axe_twosides: 348 tris
Polygon count of Cover: 688 tris
Polygon count of Cross_bull_heavy: 232 tris
Polygon count of Cross_claymore: 488 tris
Polygon count of Cross_flat: 200 tris
Polygon count of Cross_ring: 624 tris
Polygon count of Cross_standard: 204 tris
Polygon count of Crystal_6s: 36 tris
Polygon count of Crystal_7s: 64 tris
Polygon count of Crystal_Icosphere: 78 tris
Polygon count of Halberd_comp: 608 tris
Polygon count of Halberd_curve_01: 114 tris
Polygon count of Halberd_curve_02: 120 tris
Polygon count of Halberd_knife: 84 tris
Polygon count of Hammer_spike: 176 tris
Polygon count of Hammer_star_heavy: 536 tris
Polygon count of Handler_heavy: 96 tris
Polygon count of Handler_heavy_comp: 492 tris
Polygon count of Handler_katana_large: 364 tris
Polygon count of Handler_katana_medium: 260 tris
Polygon count of Handler_short_01: 80 tris
Polygon count of Handler_short_02: 80 tris
Polygon count of Handler_short_comp: 456 tris
Polygon count of Joint_01: 112 tris
Polygon count of Joint_02: 128 tris
Polygon count of Joint_03: 128 tris
Polygon count of Joint_04: 128 tris
Polygon count of Joint_05: 192 tris
Polygon count of Joint_Spikes: 232 tris
Polygon count of Katana_large: 178 tris
Polygon count of Katana_medium: 166 tris
Polygon count of Knob_disc: 440 tris
Polygon count of Knob_edge: 216 tris
Polygon count of Knob_ornament: 304 tris
Polygon count of Knob_spike: 320 tris
Polygon count of Spear_head: 176 tris
Polygon count of Spike_01: 224 tris
Polygon count of Spike_02: 176 tris
Polygon count of Spike_comp: 308 tris
Polygon count of Spike_Strong_01: 304 tris
Polygon count of Spike_Strong_02: 312 tris
Polygon count of Stick_large: 48 tris
Polygon count of Stick_Medium-Short: 48 tris
Polygon count of Stick_Medium_01: 80 tris
Polygon count of Stick_Medium_02: 112 tris
Polygon count of Stick_short_01: 48 tris
Polygon count of Stick_Short_02: 144 tris
Polygon count of Sword_curve: 104 tris
Polygon count of Sword_heavy: 140 tris
Polygon count of Sword_long: 36 tris
Polygon count of Sword_long_arrow: 40 tris
Polygon count of Sword_long_balance: 62 tris
Polygon count of Sword_long_spike: 20 tris
Polygon count of Sword_short: 16 tris
Polygon count of Wheel_head: 312 tris





