Medieval Melee Weapons Pack

This package includes a set of 57 low-poly pieces of melee weapons and 28 premade weapons, along with materials compatible with Universal and Built-in Render Pipelines. The pieces are highly customizable, allowing you to create new weapons in almost any way. The custom shader graph is designed for low-poly workflow and includes replaceable gradient masks for further customization. The package also includes secondary UV maps for seamless transparent texture details and general texturing. The primary UV map is designed for low-poly texturing and has been set by an artist. The materials are also artistically predefined. This package is suitable for medieval/fantasy style games.

Number of textures: 3

Texture dimensions: 256x256

Number of meshes/prefabs: 57 / 79

UV mapping: Yes

UV0 for low poly texturing

UV1 for seamless details and general texturing

Types of materials: Metallic workflow (custom shader)

Types of texture maps: Diffuse / transparent

Polygon count of Axe_alt_double-side: 488 tris

Polygon count of Axe_oneside: 202 tris

Polygon count of Axe_twosides: 348 tris

Polygon count of Cover: 688 tris

Polygon count of Cross_bull_heavy: 232 tris

Polygon count of Cross_claymore: 488 tris

Polygon count of Cross_flat: 200 tris

Polygon count of Cross_ring: 624 tris

Polygon count of Cross_standard: 204 tris

Polygon count of Crystal_6s: 36 tris

Polygon count of Crystal_7s: 64 tris

Polygon count of Crystal_Icosphere: 78 tris

Polygon count of Halberd_comp: 608 tris

Polygon count of Halberd_curve_01: 114 tris

Polygon count of Halberd_curve_02: 120 tris

Polygon count of Halberd_knife: 84 tris

Polygon count of Hammer_spike: 176 tris

Polygon count of Hammer_star_heavy: 536 tris

Polygon count of Handler_heavy: 96 tris

Polygon count of Handler_heavy_comp: 492 tris

Polygon count of Handler_katana_large: 364 tris

Polygon count of Handler_katana_medium: 260 tris

Polygon count of Handler_short_01: 80 tris

Polygon count of Handler_short_02: 80 tris

Polygon count of Handler_short_comp: 456 tris

Polygon count of Joint_01: 112 tris

Polygon count of Joint_02: 128 tris

Polygon count of Joint_03: 128 tris

Polygon count of Joint_04: 128 tris

Polygon count of Joint_05: 192 tris

Polygon count of Joint_Spikes: 232 tris

Polygon count of Katana_large: 178 tris

Polygon count of Katana_medium: 166 tris

Polygon count of Knob_disc: 440 tris

Polygon count of Knob_edge: 216 tris

Polygon count of Knob_ornament: 304 tris

Polygon count of Knob_spike: 320 tris

Polygon count of Spear_head: 176 tris

Polygon count of Spike_01: 224 tris

Polygon count of Spike_02: 176 tris

Polygon count of Spike_comp: 308 tris

Polygon count of Spike_Strong_01: 304 tris

Polygon count of Spike_Strong_02: 312 tris

Polygon count of Stick_large: 48 tris

Polygon count of Stick_Medium-Short: 48 tris

Polygon count of Stick_Medium_01: 80 tris

Polygon count of Stick_Medium_02: 112 tris

Polygon count of Stick_short_01: 48 tris

Polygon count of Stick_Short_02: 144 tris

Polygon count of Sword_curve: 104 tris

Polygon count of Sword_heavy: 140 tris

Polygon count of Sword_long: 36 tris

Polygon count of Sword_long_arrow: 40 tris

Polygon count of Sword_long_balance: 62 tris

Polygon count of Sword_long_spike: 20 tris

Polygon count of Sword_short: 16 tris

Polygon count of Wheel_head: 312 tris

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