Mesh Master is a must-have package for Unity developers who work with meshes. It provides a range of essential tools to help you optimize and refine your mesh workflows. With Mesh Master, you can:
- Bake and freeze transform data to correct scale, rotation, and origin on imported models
- Visualize normals, tangents, face normals, and bones for better understanding of your mesh
- Generate UV images for texture mapping
- Split vertices, flip face normals, and label vertices and faces for easier editing
- Select and move vertices, faces, and edges for precise control
- Save meshes as assets for easy reuse
Mesh Master is designed to save you time and frustration when working with meshes. Whether you're building procedural meshes or troubleshooting display issues, this package has got you covered.
Mesh Master is built on top of Unity's built-in mesh editing capabilities, providing a range of features and tools to enhance your mesh workflows. It is designed to be easy to use and integrate with your existing Unity projects.





