This demo character is a lowpoly model designed for game development. It's a base character that can be used to test and see if it fits your needs before purchasing other characters or packs. The character is extremely light and can be used in both PC and mobile games. It has a single texture file, allowing for easy color customization by duplicating materials and adjusting material offsets.
The character has multiple material slots, including primary, secondary, and tertiary, which can be accessed through the Inspector > Skinned Mesh Renderer. The model includes various animations, such as idle, walk, run, jump, and loose, and has a humanoid rig that is rigged and skinned for Mecanim.
The character also includes blendshapes for the eyes, including blink, happy, angry, and sad. To use the blendshapes, make sure to set the option 'Blend Shape Normals' to 'Import' in the model's Import Settings > Model Tab.
This character is a great starting point for your game or prototype, and can be easily customized to fit your needs.
Polycount:
- Body: 648 Tris
- Head: 332 Tris
- Cap: 248 Tris
- Eyes: 224 Tris
Animations:
- Idle
- Walk
- Run
- Jump
- Loose
Textures:
- 256px Diffuse (.png)
Rigging:
- Humanoid rig (Rigged/Skinned and Mecanim ready)
- Muscle & Settings can be adjusted in the model's Rig > Configure to avoid overlapping and clipping





