ModbusTCPClient is a Unity package that allows you to communicate with devices or simulators that implement the Modbus TCP Server protocol. It provides a range of features, including:
- Reading and writing data to coils status
- Reading data from input status
- Reading and writing data from holding registers
- Reading data from Input registers
- Support for bulk read and write operations
- Integration with Playmaker actions
This package supports all platforms that support .NET sockets, making it a versatile solution for your Unity projects.
ModbusTCPClient supports all platforms that support .NET sockets. For more detailed information, please refer to the online documentation.





