Modbus TCP Client for Unity

ModbusTCPClient is a Unity package that allows you to communicate with devices or simulators that implement the Modbus TCP Server protocol. It provides a range of features, including:

  • Reading and writing data to coils status
  • Reading data from input status
  • Reading and writing data from holding registers
  • Reading data from Input registers
  • Support for bulk read and write operations
  • Integration with Playmaker actions

This package supports all platforms that support .NET sockets, making it a versatile solution for your Unity projects.

ModbusTCPClient supports all platforms that support .NET sockets. For more detailed information, please refer to the online documentation.

Modbus TCP Client for Unity - Asset Store

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