This package includes a humanoid character model with a variety of textures and materials. The model is set up to work with Unity's Mecanim animation system. The textures include:
- Body: albedo, metallic, normal map, and occlusion maps (4096x4096)
- Eyes: albedo map (1024x1024)
- Lashes: opacity map (4096x4096)
- Jacket: albedo, metallic, and normal map (2048x2048)
- Boots: albedo, metallic, normal map, and occlusion map (1024x1024)
- Pants: albedo, metallic, normal map, and occlusion map (2048x2048)
- Gloves: albedo, metallic, and normal map (1024x1024)
- Hair: albedo, normal map, and alpha map (2048x2048)
The model has 47,954 triangles and 26,165 vertices. The normal map format is Open GL. The package includes a single prefab.
The character model is designed to work with Unity's Mecanim animation system. The textures are in PBR format and are suitable for use with Unity's physically-based rendering pipeline. The model is optimized for performance and has a moderate level of detail.





