The Moire Effect Shader simulates real pixels for screens, enabling visuals like the Moire effect. This is done accurately, matching a real display's individual pixel layouts. The shader is flexible and scalable, allowing you to simulate various display types, from old plasma screens to modern AMOLED/OLED displays, CRT TVs, and large LED walls. It's easy to use and customize, with features like grayscale and RGB pixel textures, 5 popular pixel layouts, and support for Render Textures and Shader Graph.
The base lit shader has 2 texture inputs: Pixel texture and main texture, with 1 keyword for static branching on emission. All parameters are exposed.





