This package includes four mythical hammers: Adamantite, Mithril, Orichalcum, and Modern. Each hammer is available in one-handed and two-handed models, with a real-size model, pivot point, and scaling already set. The hammers are designed for use in various projects, including games, rendering, advertising, design visualization, and VR/AR. They are optimized for low-poly, high-quality materials and are ready-to-go for all render pipelines, including Built-in, URP, and HDRP.
The hammers have the following technical specifications:
- High-quality meshes with optimized poly-count (one-handed/two-handed):
+ Adamantite Hammer: 712/712 Vertices, 596/596 Faces, 1.052/1.052 Tris
+ Mithril Hammer: 712/712 Vertices, 596/596 Faces, 1.052/1.052 Tris
+ Orichalcum Hammer: 712/712 Vertices, 596/596 Faces, 1.052/1.052 Tris
+ Modern Hammer: 808/844 Vertices, 826/862 Faces, 1.558/1.630 Tris
- Clean mesh with only planar quads and tris
- Smoothing group already set
- Pivot point already set
- Position/Rotation/Scale already set
- Real-size object (one-handed and two-handed models available)
- 1 PBR Material for each hammer
- 4 Textures in 2k resolution for each hammer:
+ Albedo/Diffuse/Color map
+ Metalic/Roughness map
+ Normal map
+ Ambient Occlusion map
- UV Map clean and no-overlapping
- All render pipeline supported. Works on Built-in, URP, and HDRP (mask map available and already set)





