The Native File Browser for Unity is a powerful tool that allows developers to interact with the file system of their target platform. It provides a range of features, including file and folder selection, file loading and saving, search functionality, and more. The browser is designed to work natively on Windows, macOS, Linux, and UWP (WSA), and can also be used on other platforms via custom file browsers.
The browser offers a range of features, including:
- Filesystem operations: open file/folder, save file dialogs, multiple file selection, multiple folder selection, load and save file data, search for files, get drives and folders, open file or folder location, copy or move files and folders, edit file with default application
- Synchronous and asynchronous methods
- File extension filters
- Custom file browsers
- Test dialogs within the editor
- Powerful API for maximum control
- Detailed demo scenes
- Comprehensive documentation
- Full source code
The browser is compatible with Unity 2019.4 - 2023 and supports C# delegates and Unity events. It is also available in various bundles for a reduced price.
The Native File Browser for Unity is built using native code and provides a seamless file management experience across various platforms. It uses a range of technologies, including C# delegates and Unity events, to provide a powerful and flexible API. The browser is designed to be easy to use and integrate into Unity projects, with a range of features and functionality that make it an essential tool for any developer.





