The Neon City package is part of the Neon City Complete Pack and is designed for use with the High Definition Render Pipeline (HDRP). It includes a vast collection of meshes and textures to help you create detailed and immersive neon city environments. However, please note that the package is quite large and may require additional optimization for smooth performance. Additionally, some materials and post-processes may need to be reconfigured for use with Universal Render Pipeline (URP) and standard renders.
To get the most out of the natural assets, you'll need to compile the Diffusion Profile, which doesn't compile automatically. You can do this by selecting any material of nature and clicking the 'Fix' button.
The package supports Unity 2020.1.17f1 and higher, and is compatible with HDRP 8.3.1 and higher. It includes:
- 304 textures with sizes ranging from 8x8 to 4096x4096
- 524 meshes with LOD and collision (excluding decals)
- Demo scenes with a range of triangle counts (4-103868 tris)
Please note that the package is quite large and may require additional optimization for normal operation.
The package includes a large set of meshes and textures, with a total of 304 textures and 524 meshes. The textures range in size from 8x8 to 4096x4096, and the meshes have LOD and collision (excluding decals). The demo scenes include a range of triangle counts, from 4 to 103868 tris. The package is designed for use with HDRP and may require additional optimization for smooth performance.





