This package includes a collection of over 22 prefabs, a demo scene, and examples to help you get started. The prefabs are designed to be easily customizable, allowing you to change colors and add glows to individual layers. The package also includes audio effects and is optimized for games. The elements are made in particle systems and are compatible with various render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline.
The package includes:
- Over 22 prefabs, including neon elements and effects
- A demo scene with all prefabs
- Examples of how to use the prefabs
- Audio effects
- Customizable colors and glows for individual layers
- Optimized for games
- Compatible with various render pipelines
The prefabs are made in particle systems and are easily customizable. The package also includes a universal material for flipbooks and additional textures. The file formats used are transparent PNG, with each frame dimension being 960*960 px and a frame rate of 30 FPS.
The package is compatible with Windows, Web GL, iOS, Android, Mac OS X, and Linux platforms.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks and several additional textures are included. Color and glow can be changed in 2 clicks in the Particle system. File formats: transparent PNG. Frame dimensions: 960*960 px. Frame rate: 30 FPS. Number of unique effects: 22. Number of materials: 24. Number of sprite sheets: 44. Number of textures: 2. Works with any render pipelines.





