The Neptune Bath Environment is a comprehensive package designed for game developers and virtual production teams. It includes 82 unique meshes, carefully crafted to provide high-quality visuals and optimized performance. The package is ideal for populating game environments, promotional content, and virtual production levels. The assets are modular, allowing for easy customization and control over material parameters. The package is optimized for all platforms and supports HDRP, URP, and Built-In render pipelines.
Features:
β’ 82 Unique Meshes
β’ Attention to Detail / AAA Quality
β’ All Building Assets are Modular
β’ Controllable parameters in Material Instances
β’ High Quality Assets
β’ Game ready/Optimized
β’ Unique Concepts of Assets
β’ High Attention to Details
Material Variations For Some Assets,Texture options
Texture Sizes:
β’ 4096
β’ 2048
β’ 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 82K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: PBR based materials with Base Texture, Normal Texture, Smoothness, Ambient Occlusion, Metalic, and Opacity Texture Maps
Props: Sculptures, Towels, Pots, Pillows, Stand, Tissues, Brasero, Tabouret, etc.
Architecture: Ground, Walls, Columns, Ceilings, Roofs, Floors, Windows, etc.
Number of Meshes: 82 Unique Meshes
Number of Materials and Material Instances: 66
Number of Textures: 139
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer: Designed for HDRP, URP, and Built-In pipelines, with shadergraphs supporting all pipelines.





