The Old Storage Environment is a comprehensive package designed for game developers. It features a modular layout with both exterior and interior support, allowing for flexible and customizable environments. The package includes a wide range of props, such as food items, vases, bottles, and more, which can be reused in various settings. The environment is designed with production in mind, making it easy to integrate into existing game levels or create new layouts.
The package includes:
- 42 photo-realistic food items
- 66 high-quality props for set dressing
- 20 construction modules for layout creation
- Standard 3D and full HDRP support
- Next-gen quality targeting high-end platforms
The HDRP version is fully embedded in the Unity package, and users are advised to extract and run the contents in the HDRP subfolder for optimal performance. The package also includes notes on recommended settings for HDRP, such as changing the editor to DirectX12 for raytracing and adjusting material settings for subsurface scattering.
Technical details:
- Number of textures: 426
- Texture dimensions: 1024x1024, 2048x2048, 4096x4096, 8192x8192 (environment modules)
- Polygon count: Ranging from hundreds to 3-4k per objects
- Tessellated brick wall modules: 10k/mesh with LOD
- Number of meshes prefabs: 136/82
- Rigging: Not applicable
- UV mapping: Yes, non-overlapping + separate custom lightmap UV channels are provided
- LOD: Only available for construction modules for tessellated meshes
- Types of materials and texture maps: PBR channels are provided (albedo, metallic, roughness, AO, Height (if applicable))





