This package includes a humanoid and generic animation format, compatible with any humanoid rigged avatar. The package contains art files in FBX and PNG formats, making it compatible with most Unity versions. The animations are optimized for Unity games and include a variety of movements, such as walking, turning, and jumping.
Avatar Mesh Details:
Helmet, costume, and shoe meshes are separate.
Costume mesh: 4111 verts, 8136 tris
Helmet mesh: 1219 verts, 2292 tris
Shoe mesh: 402 verts, 780 tris
Avatar Texture Details:
Textures include Albedo, Normal, Metallic, Roughness, and Opacity maps
Texture dimensions: 2k
Rig Details:
Humanoid rig setup with 70 joints, including fingers
Humanoid joint setup followed
Single Wheel Skates Mesh Details:
Verts: 2400, tris: 4500
Single Wheel Skates Texture Details:
Textures include Albedo, Normal, Metallic, Roughness, and Opacity maps
Texture dimensions: 2k
Animations List:
- Bonk_Back
- BonkFront
- Crouch_Bonk_Back
- Crouch_Left_90
- Crouch_Left_Turn
- Crouch_Loop
- Crouch_Right_90
- Crouch_RightTurn
- CrouchFall
- Disappointed
- EndOf Run
- FallBack
- FallFront
- GetDown
- hold_walk
- HOverCycle
- HOverCycle_Balancing
- HOverCycle_Folding Hands
- HOverCycle_Folding Hands_LeftBend
- HOverCycle_Folding Hands_LookAround
- HOverCycle_Folding Hands_RightBend
- HOverCycle_Straight
- HOverCycle_Straight_LeftBend
- HOverCycle_Straight_Right360
- HOverCycle_Straight_RightBend
- Jump
- left turn
- LeftTurn_90
- LeftTurn_180
- LeftTurn_180_Jump
- Revert
- Revert_02
- Revert_Back
- Ridon
- Right_90
- Right_180
- Right_180_Jump
- right turn
- SimpleIDle
- SimpleIDleHOld
- SlipDown
- TurnAround
- Wish
- ZeroRevert





