Oodles Party is a comprehensive package for building a multiplayer party game that combines physics-driven combat with cooperative mayhem. It provides a versatile and customizable platform to build your next hit game. The package includes features such as active ragdoll physics, inverse kinematics, network synchronization, and a dynamic gang mode. With Unity's Built-in PhysX as its foundation and the powerful Mirror networking framework, this package is ideal for creating a unique and engaging gaming experience.
Before importing, please remove all old files. The package includes a demo for PC and mobile platforms, which showcases the game's features and gameplay.
The main features of Oodles Party include:
- Active Ragdoll: Experience immersive and hilarious fights with dynamic character movements and animations.
- IK (Inverse Kinematics): Ensure precise item interactions with advanced IK animations that drive character hand movements.
- Network Synchronization: Achieve seamless multiplayer gameplay with synchronized physics and interactions for all players.
- Gang Mode: Engage in cooperative and competitive gameplay, with the ability to extend and customize game modes.
- Character Generation Tool: One-click transformation of humanoid models into physical characters.
The package also includes detailed technical details, such as:
- Active Ragdoll Physics: Drive character animations with active ragdolls, enhancing realism in combat and interactions.
- Inverse Kinematics (IK): Ensure precise item interactions by utilizing advanced IK to control character hand movements.
- Network Synchronization: Achieve seamless multiplayer gameplay with synchronized physics and interactions for all players.
- Dynamic "Gang Mode": Immerse players in cooperative and competitive gameplay, with the ability to extend and customize game modes.
- Unity Built-in PhysX: Utilize Unity's robust physics engine as the foundation for the game's physical interactions.
- Full Source Code: Access and modify the source code to tailor the package to your specific project requirements.
Please note that before running, you need to ensure that TextMeshPro is present in your project. Also, the physics and network synchronization features of "Oodles Party" are unrelated to the rendering pipeline, but the demo is built on the URP rendering pipeline.
Active Ragdoll Physics: Drive character animations with active ragdolls, enhancing realism in combat and interactions.
Inverse Kinematics (IK): Ensure precise item interactions by utilizing advanced IK to control character hand movements.
Network Synchronization: Achieve seamless multiplayer gameplay with synchronized physics and interactions for all players.
Dynamic "Gang Mode": Immerse players in cooperative and competitive gameplay, with the ability to extend and customize game modes.
Unity Built-in PhysX: Utilize Unity's robust physics engine as the foundation for the game's physical interactions.
Full Source Code: Access and modify the source code to tailor the package to your specific project requirements.
Oodles Party: Physics-Based Multiplayer Game Template - Asset Store





