This package offers a distinct approach to dice rolling, allowing for results to be calculated based on the top face of the dice, rather than relying on the bottom face collision with the ground. This means you can roll the dice on non-planar terrain, obstacles, or at different heights. The system also includes an ambiguity check to determine the correct face for the result when the dice is in a neutral position, and a roll life value to consider the result invalid.
Key Features:
- Compatible with Unity 2019, 2020, 2021, and 2022
- Full C# source code included
- Demo scene included
- D6 dice included
Supported Platforms:
- All platforms (iOS, Android, Windows, Nintendo Switch, XBOX, Playstation)
Support:





