Reactorcore Art (RC Art): Lamps offers a range of pixel-art light sources, including mounted and portable lamps, to add detailed lighting elements to game environments. Each lamp is designed with a 32 pixels per meter scale, creating consistent proportions for integration with other assets. These light sources are ideal for atmospheric enhancement, suitable for use in interior and exterior scenes, bringing warmth and detail to any pixel-based project. The assets are configured at 32 pixels per unit with Unity's point filter, maintaining a crisp, clear look suitable for 2D and side-view games.
Features:
β’ Pixel-art lamps and light sources in various styles
β’ 28 total sprites for 13 different sources of light
β’ Includes both mounted and portable options
β’ Suitable for creating ambient lighting effects in scenes
β’ Drawn to a 32 pixels per meter scale, matching character proportions
β’ Configured at 32 pixels per unit with a point filter for sharp visuals