This package includes a range of animations for a humanoid character, designed for side-scrolling platform games. All animations are root motions, meaning they move naturally without any control. The package includes 12 types of weapon actions, various sub-motions, and sample controller and timeline sample scenes. The animations are created by professional game animators and are designed to create a variety of attack combos.
Update history:
2.5 - Added CrouchAttack, CrouchBlock
2.4 - Added Walk_F, Walk_B animations, Added Sheath, Unsheath animations
2.3 - Added Claymore animations (12 types)
2.2 - Added Chase Animation and Sample Scene, Added ClimbWall animation
2.1 - Added DoubleBlades
2.0 - Added Rapier Animation
1.9 - Added Block animations and JumpFall animation
1.8 - Added 8 skill animations (06~09 type) Changed some animations
1.7 - Added 8 Skill animations (01~05 type), Added some damage animations
1.6 - Added Staff animations, Added Fighter animations, Edited some animations
1.5 - Upgrade 2019.1.0f2, Added Sample Controller and Scene, Added DodgeRoll animations each Weapon, Added RunEnd animations, Added Swim animations, Changed shield position
1.4 - Added Range Weapon Jump attack Combo, Added Range Weapon Air to Ground attack, Added Range Weapon Ground to Air attack, Added SampleScene_GroundCombo, Fixed some motion issues
1.3 - Added melee weapon jump attack, Added requested animation (Walk_Back, WalkTurn, Sub_HeroLanding), Added SampleScene_AirCombo, Added animation for damage in the air, Fixed damage animation part, Fixed some motion issues
1.2 - Added magic type motion and spear type motion, Added sliding base motion, Added Jump motion by Weapon type, Added 2 sample scenes
1.1 - Downgrade for older Unity versions, Remove Sample Controller
1.0 - First Release





