This environment pack is a winner of the Leartes & Dekogon Environment Art Challenge. It includes 195 unique meshes, allowing you to create detailed and realistic post-apocalyptic environments for your games or virtual productions. The pack is designed to be game-ready and optimized for performance. You can use all the models in the pack for your projects, and the materials are created with shadergraphs that support HDRP, URP, and Built-In pipelines.
Features:
β’ Attention to detail and high-quality assets
β’ Complete environment set
β’ Game-ready and optimized for performance
Texture sizes: 2048, 1024, 512
Collision: Yes
LODs: Yes, 3 LODs for complex assets
Number of meshes: 195 (not 84, as mentioned in the original description)
Number of materials and material instances: 132
Number of textures: 129
Texture map types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: PBR-based materials with Base Texture, Normal Texture, and additional texture maps
Props: Various items such as paintings, bottles, lamps, and more
Architecture: Walls, ceilings, roofs, and other building elements
Render pipeline disclaimer: Designed for HDRP, URP, and Built-In pipelines, with shadergraphs supporting all pipelines





