This package includes a range of prisoner models, each with a low-poly design. The models are modular, allowing for easy customization and modification. The package includes:
- 6 full body models
- 6 body models for a T-shirt and a naked torso
- 5 head models
- 7 body color textures and 2 normal textures
- 52 face blendshapes for facial animation
- A tattoo addition system
- A system for adding numbers to the form
- A system for changing colors and textures on basic clothes
- A range of clothing items, including caps, pants, shirts, shoes, and more
The models are rigged to a humanoid skeleton and are suitable for use in Unity. The package is ideal for game development and animation projects, and can be used to create a range of prisoner characters.
Note: The package does not include any animations, and the documentation is limited. However, the models are well-documented and easy to use.
Technical Details:
- Rigged: Yes
- Rigged to Humanoid skeleton: Yes
- Animated: No
- Number of Animations: 0
- Number of characters: 1
- Vertex counts of characters: 15-20k approximately
- Number of Materials and Material Instances: 4 (body, cloth, cloth2, eye) / 5
- Number of Textures: 28
- Texture Resolutions: 1024-4k
- Supported Development Platforms: PC
- Windows: Yes
- Documentation: No
- Important/Additional Notes: In the render scene, select CineCameraActor and Simulation
The package is compatible with Unity version 2021.3 and later. To use the built-in shader, you need to add the render in the shader graph. If the render type does not appear, add the URP pipeline and then add the built-in shader.





