The Racing Starter Kit is a powerful and flexible template for creating racing games in Unity. It includes a modular architecture, runtime management, and a comprehensive race system with features such as race start/countdown, checkpoint tracking, lap timing, and finish conditions. The kit also includes a UI framework, AI behavior, cross-platform input, and track flexibility. It is compatible with Unity 6 and has been tested on Android, Windows, and Mac. The kit is well-documented and comes with a comprehensive set of features and tools to help you create a professional-looking racing game.
The kit includes a modular architecture with GameEvents ScriptableObject for decoupled, event-based communication, and RuntimeItem and RuntimeSet for dynamic referencing of game objects. It also includes a comprehensive race system with real-time position calculator, UI framework with dual-layered GUI system, AI behavior with waypoint navigation and obstacle avoidance, and cross-platform input with flexible input manager. The kit is designed to be extensible and customizable, with a complete codebase overhaul for better performance, maintainability, and extensibility compared to previous versions.




