Radar System 2 is a powerful and flexible solution for setting up a radar or compass system in your Unity game. It allows you to detect and display enemies, objectives, and other important points of interest in a clean and intuitive way. The system is designed for performance and compatibility with all Unity render pipelines.
Key features include a modern compass UI, expanded customization options, and improved performance. The system is easy to set up and customize, and works out of the box in a variety of game genres, including FPS, RPG, and twin-stick shooters. It also supports both 2D and 3D games, and is compatible with Universal Render Pipeline, Builtin, and HDRP.
With Radar System 2, you can quickly and easily enhance your game with a fast and customizable radar and compass system. Get started with our step-by-step instructions or tutorial video to get up and running in no time.
Radar System 2 is a plug-and-play solution that runs without a second camera. It provides a clean and modern compass system, and allows for fine-tuning of detection range, clamping behavior, auto-rotation, icon scaling, and more. The system is designed for performance and flexibility, and is compatible with all Unity render pipelines.
Radar System 2: Fast and Optimized Radar and Compass Solution - Asset Store





