The 2D Homing Missiles asset for Unity provides a realistic way to simulate missiles in your games and prototypes. Unlike simple follow scripts, this package uses a proportional controller algorithm to move missiles intelligently, creating realistic flight paths and entertaining visuals. The package includes a range of features, such as customizable launch patterns, object pooling, and explosion effects.
The package includes a PID controller script, MissileLaunchScript, ObjectPoolManager, missile sprites and prefabs, smoke trails, demo scenes, explosion audio effect, and a README file with detailed usage and documentation.





