The Bullet Sound System + Penetration is a highly customizable sound and physics asset for Unity Engine, designed to bring realistic bullet penetration physics and AAA-quality sound effects to your project. It includes a physical simulation model for bullet penetration, supporting 11 distinct surface types, and a massive library of 335 premium sound effects, professionally mixed and mastered to complement the physical system. The asset also features an advanced sound pooling system to ensure top-tier performance during intense firefights.
The physical simulation model allows for granular, physics-informed behavior, with adjustable parameters for each material, including penetration energy, min and critical penetration angle, and min velocity to penetrate. The sound effects library includes bullet impact sounds, ricochet sounds, flyby sounds, punch/kick impacts, and knife strikes against different materials, all with multiple random variations to eliminate repetition and enhance immersion.
The asset is crafted with audio production expertise, using real-world recordings, high-end microphones, and professional post-processing to ensure your game doesn't just look real β it sounds real. The comprehensive, interactive demo scene showcases all core features of the asset, and the README file with instructions is included in the asset folder.
Audio file type: WAV
Sample rate: 44000Hz
Bit Depth: 24bit
Stereo
For Demo scene you need install these packages from Package Manager:
- Visual Scripting (com.unity.visualscripting)
- Input System (com.unity.inputsystem)
Please check out our demo scene to understand how the asset works. Also you can find the README file with instructions in the asset folder.
Realistic Bullet Sound System + Penetration for Unity - Asset Store





