This package includes 4 high-quality grass and soil materials, each available in two formats: Substance .sbsar files for procedural generation and fine-tuning, and 3 sets of texture maps (1024x1024, 2048x2048, and 4096x4096 pixels). The Substance .sbsar files allow for customizable changes to the material, such as wetness, water or snow level, density, color tint, and resolution. This enables you to fine-tune the materials to your needs or create variations to avoid repetition. The materials are compatible with Built-in, URP, and HDRP pipelines, and are designed to work with the Substance 3D for Unity plug-in. However, if you're using an older Unity version (prior to 2020.3.27), you can still use the texture maps with standard Unity Materials.
The package includes 4 materials: Wild short grass, Long grass clusters, Autumn forest soil with dead leaves and mushrooms, and Clovers. Each material is delivered in two formats: Substance .sbsar files and texture maps. The Substance .sbsar files can generate resolutions from 256x256 to 4096x4096 pixels. The materials are compatible with Built-in, URP, and HDRP pipelines, and require the Substance 3D for Unity plug-in to work.





