This car model is a part of the Realistic Mobile Cars collection, designed for seamless integration into mobile, PC, and console games. It features a fully original and aggressive design that does not imitate any real-world car brand, making it a perfect choice for developers seeking a distinctive high-performance vehicle in their projects.
The model includes two visual styles: a classic look and an extended aerodynamic body kit for a more aggressive, sporty appearance. It also features interactive elements, such as opening doors, a rotating steering wheel, and a detailed dashboard with functioning components. The interior is highly detailed with optimized textures, materials, and geometry for maximum realism.
The model is suitable for both mobile games and high-end PC/console projects, with a well-balanced polygon count and texture quality. It is tested in Unity and fully ready for integration, working seamlessly with URP and supporting material customization.
The model includes functional features such as fully animated opening doors, realistic steering wheel animation, emissive textures for lights, high-quality PBR materials, and optimized UV mapping for efficient texture usage. It is also ready for Unity vehicle physics and third-party vehicle controllers, and includes colliders for proper physics interactions.
This model is designed for both high performance and detailed visuals, ensuring an excellent balance between quality and optimization. It is suitable for a wide range of applications, from mobile racing games to realistic driving simulations.
4 LOD Levels for Optimized Performance:
Version A:
LOD0: 47,165 tris
LOD1: 32,107 tris
LOD2: 15,932 tris
LOD3: 4,796 tris
LOD4: 274 tris
Version B:
LOD0: 51,967 tris
LOD1: 34,686 tris
LOD2: 17,843 tris
LOD3: 4,848 tris
LOD4: 274 tris
Wheel:
LOD0: 2,064 tris
LOD1: 977 tris
LOD2: 548 tris
LOD3: 123 tris
LOD4: 45 tris
Texture Details:
RMCar37Body: 4096x2048 px
RMCar37PaintAo: 1024x1024 px
RMCar36PaintColor01: 4096x4096 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map





