This package offers a range of realistic smoke effects for your Unity project. It includes over 10 prefabs, a project with all examples, and a demo scene. The effects can be easily customized in real-time, allowing you to change colors and add glows to individual layers. The package is optimized for games and works with various render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline. It is compatible with Windows, WebGL, iOS, Android, Mac OS X, and Linux platforms.
The package features:
- Over 10 unique smoke effects
- Real-time color and glow customization
- Optimized for games
- Pivot point set properly
- No setup or plug-ins required
- All materials, sprites, and other parts of the pack are properly named
- Demo Scene with all prefabs included
The effects are made using particle systems and are compatible with various render pipelines. The package includes a universal material for flipbooks and additional textures for customization. The file formats used are transparent PNG, with each frame dimension set to 960*960 px and a frame rate of 30 FPS.
- Shaders made in ShaderGraph, accessible for editing.
- One universal material for flipbooks and several additional textures are included.
- Color and glow can be changed in 2 clicks in the Particle system.
- File Formats: transparent PNG.
- Each frame dimension: 960*960 px.
- Frame rate: 30 FPS.
- Number of Unique Effects: 10.
- Number of Materials: 2.
- Number of sprite sheets: 20.
- Number of Texture: 2.
- Works with any render pipelines.





