This package includes a vast collection of 150+ pieces, such as walls, floors, columns, and edges, to create diverse and endless layouts. The set also features multiple 512x512 swappable textures for added variation. For efficient physics calculations, collision geometry pieces are included, and each tile piece has a secondary UV channel for lightmapping. The components are highly optimized, making it suitable for mobile development as well.
150+ different pieces, multiple 512x512 diffuse textures, collision setup in prefabs, mobile self-illuminated shader for efficient draw calls, 2nd UV set for lightmap baking, and example scenes.





