This shader pack empowers you to design immersive, volumetric screens across any Unity project. It transforms flat surfaces into interactive 3D-looking interfaces with customizable depth, glow, fog, and more. Ideal for Cyberpunk, Sci-Fi, and Space Opera games, this pack makes it effortless to build high-tech terminals, floating UI panels, or alien tech consoles.
With 22 ready-to-use materials and advanced RGBA channel controls, you can easily switch between translucent and opaque modes, and adjust fog, backdrop, and overlay settings. The drag & drop setup ensures minimal effort for maximum impact.
Render Pipelines: Built-in, URP, HDRP
Shader Variants: Opaque & Translucent (Additive)
Mesh Requirements: Unity's default Quad mesh (no custom mesh needed)
Rendering Type: Not a post-processing effect (purely material-based)





