This is the third installment of the Sci-Fi Particle Systems series. It can be used to easily create sci-fi expressions, as part of the original game's expression, or as part of Unity's visual expression. The particle system is simple and easy to use, and works in any environment where Unity is supported, including iOS, Android, Mac, and WebGL builds. The possibilities of particle systems are endless!
To use this particle system, refer to the demo scene at YORIMIYASTUDIO/ParticleUI Ver1/Demo/ParticleUI Ver.1.unity. The prefab is located in the YORIMIYASTUDIO/ParticleUI Ver1/Prefab folder. You can freely change the particles by modifying the numerical values of each component, curve, etc. A demo scene, fbx folder, texture folder, prefab folder, and material folder are provided. The particle system consists of Unity's standard ParticleSystem component and shaders.





