This package includes 3D assets that can be used directly in game engines. The assets are well-detailed and optimized for gaming pipelines. Each robot has a unique design and features a variety of animations, including idle, aim, shoot, and movement variations.
The robots are rigged and animated, with detailed textures in 2k resolution, including albedo, metallic, normal, height, and emission maps. The mesh count details for each robot are as follows:
- Anti-Aircraft: 15,767 verts, 29,335 tris
- Artillery Trooper: 13,449 verts, 25,816 tris
- Assault Robot: 6,738 verts, 13,380 tris
- Battle Droid: 11,703 verts, 22,881 tris
- Cyber Commando: 8,297 verts, 16,458 tris
- Cyber Warrior: 6,842 verts, 13,504 tris
- Cybermetric Primitive: 6,172 verts, 11,594 tris
- Cyborgman: 14,206 verts, 27,570 tris
- Glide Bot: 18,943 verts, 35,288 tris
- Lycandroid: 7,530 verts, 14,312 tris
- Plasmagunner: 8,533 verts, 16,550 tris
- War Breast: 17,046 verts, 32,013 tris
The package also includes 60 animations per robot, including idle, aim, shoot, and movement variations.





