This package includes a 3D model of a monster character, rigged to a human skeleton, ready for retarget animations. The model is designed for use in games and other real-time applications. It was created using ZBrush for sculpting, Maya for animation and rigging, and Adobe Substance 3D Painter for textures.
Polycount: Vert 12136, Faces 12249, Tris 24014. The model consists of one part with an extra bone for the jaw. It comes with 12 textures, each with a resolution of 4096.





