This package includes a 3D model of a monster character, well-suited for fantasy games. The character is rigged to a human skeleton and is ready for retargeting animations. The model is a low-poly, high-quality asset created using ZBrush for sculpting, Maya for animation and rigging, and Adobe Substance 3D Painter for textures. It is ready for use in real-time applications such as games.
Polycount: Vert 17458, Faces 17412, Tris 34496. Number of Textures: 10, Texture Resolutions: 4096. The model consists of one part with an extra bone for the jaw.





