This package includes a 3D model of a monster roach character, rigged to a human skeleton. The model is ready for retargeting animations and is suitable for use in real-time applications such as games. The model was created using ZBrush for sculpting, Maya for animation and rigging, and Adobe Substance 3D Painter for textures.
Polycount: Vertices - 20,196, Faces - 20,578, Tris - 40,198. The model consists of one part with an additional bone for the jaw. The model comes with 11 textures, each with a resolution of 4096.





