The Scout character model is a low-poly asset designed for use in games. It features 2 skins and is rigged for animation. The model includes 18 animations, such as fire and damage states, as well as idle and movement animations. The character's vertex count is 49,401, and it uses 4 materials and 15 textures with a resolution of 4096x4096.
Number of textures: 15
Texture dimensions: 4096x4096
Polygon count: 49,401
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 18
Animation types: Fire, Damage, Death, Idle, Jump, Move, Turn
UV mapping: Yes
LOD information: No
Materials and texture maps: PBR





