This package allows you to add custom script template keywords and use them for default templates in Unity. You can also add namespace, author, date, and more to new scripts automatically on creation. The keywords can be serialized per project or globally, and can be computed using various methods, including date, script number, and more. You can create basic keywords or write your own custom keywords to suit your needs.
The package includes options to automatically update namespace and type name when a script is moved or renamed. It also allows for serialization of keywords per project or globally, and provides a range of computation methods for keywords. You can create custom keywords using EditorPrefs, serialized values, or date-based computations.





