This package provides a custom shader for sectioning and clipping in Unity, compatible with Standard shaders and other built-in shaders. It supports various game objects, VR/AR projects, and devices, including Oculus Quest and HTC. The tool also supports post-processing effects and the new Unity InputSystem. Note that the showcased scenes are not included in the asset.
The tool is compatible with VR/AR projects and devices. To use in VR projects, attach the section plane prefab to the left/right controller. Tested on HTC and Oculus devices.





