ShapeInput ML: User-Drawn Shape Recognition

This package allows developers to implement a unique user input method where players draw shapes on a panel, which are then recognized by a fast and small AI model. The included demo game showcases how to use this feature, providing a fun and interactive way to engage users. The package also includes a console output that displays the recognized shape, confidence score, and drawing time, which can be used for various purposes such as accuracy or crit modifiers.

The asset uses Barracuda under Unity Companion License. For more information, please refer to the Third-Party Notices.txt file in the package.

ShapeInput ML: User-Drawn Shape Recognition - Asset Store

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