Tired of complex event systems and object communication? Clean Events simplifies the process, allowing you to use attributes in your code or no code at all. Prioritize methods to define the order of execution and define events in a centralized 'Events List' for easy access. Compatible with any Unity targeting platform.
Pure Unity C# code, compatible with any targeting platform. Use attributes in your code or no code at all. Prioritize methods to define the order of execution.





