This package is designed to reduce the hassle of creating custom characters and animations in Blender and exporting them to Unity. It provides a one-click interface to load in Mixamo animations and export models to Unity. The package also includes a visual state machine implementation for easy control of character animations and interactions with other models.
The package is compatible with Rigify and Mixamo, and uses an alternative to the built-in Unity animator. It is fully compatible with the Visual Scripting system and eliminates the need to remember many small steps in Blender and Unity.
Key features include automatic texture correction, animations embedded within a single FBX, and integrated object pickup and interaction tied to animation names.
- Blender plugin for exporting assets and animations to Unity
- Mixamo compatible
- Rigify compatible
- One click Mixamo animation import
- One click export to Unity
- Unity package to simplify FBX asset and animation import from Blender
- Automatic texture correction
- Animations embedded within a single FBX
- Alternative to the Unity Animator
- Simple Visual Scripting State Machine graph
- Integrated object pickup tied to animation names
- Integrated object interaction tied to animation names
- Breakables
Simplified Game Development for Indie Developers - Asset Store





