The Sprite Animation Generator is a Unity package that allows you to create animations from spritesheets with just a few clicks. You can generate AnimationClip assets from a Texture2D spritesheet asset, save and reuse the configuration with other similar spritesheets. The package provides a user-friendly interface to add, remove, and modify animations, as well as adjust parameters such as animation names, lengths, and framerates. You can also preview each animation and generate AnimationClip assets for selected or all animations.
Create an Animation Spritesheet Configuration asset by using the Create menu, then select Animation Spritesheet Configuration. Open the asset by double-clicking or using the Open button in the asset inspector. Select a Texture2D spritesheet asset with ordered sprites. Add or remove animations, modify animation names, lengths, framerates, and looping parameters. You can also add an internal path for your sprites and preview each animation. Generate AnimationClip assets from the selected animation or all animations using the Generate selected animation or Generate all animations buttons.
